Patch live on October 8, 2024
Game-wide:
- Fixed instances where setting the game's resolution higher than your screen's physical resolution would cause the cursor to get trapped in a small corner of the screen.
- Fixed crashes that occurred in rare edge cases when the engine tried to change the list of loaded dialog files when the list was in use. It feels strange explaining a bug in a decades-old proprietary game engine in the patch notes, but here we are reading it together.
- Reduced situations that would cause the engine's audio system to get confused and play a sound or piece of music a second time.
Episode 101:
- Fixed typo in Czech driving tutorial text.
- Added a beat up old version of the Majestic Theater signage to the Asylum exterior, as a treat for the lore sickos.
Episode 102:
- Fixed missing transparency in the localized versions of TV Studio exit signs.
Episode 105:
- Fixed logic in VR Office dialog that could prevent getting a coin from Jimmy Two-Teeth, in some rare cases.
Episode 106:
- Fixed Red Max's muzzle flash sometimes being visible after sending him on the roller coaster. Honestly bug descriptions are fun sometimes.
- Fixed big red button in Laser Room not rendering on Switch.
- Fixed Red Max's muzzle flash not rendering on Switch.
- Fixed roller coaster button in Moon Retreat not rendering on Switch.
- The closing credits frame colors now match the original game instead of being default grey.